Microsoft Hands Halo Franchise to Activision in Major Xbox Restructuring

Microsoft Hands Halo Franchise to Activision in Major Xbox Restructuring

2026-09-23 companies

Redmond, Tuesday, 22 September 2026.
Microsoft has transferred development of the iconic Halo franchise to Activision while cutting 268 jobs, marking a significant strategic shift in Xbox’s ongoing corporate reorganization.

Franchise Transfer and Immediate Layoffs

On 2026-09-21, Microsoft (NASDAQ: MSFT) confirmed the transfer of the Halo franchise development to Activision, marking a pivotal shift in its gaming division’s operational structure [1][2]. This strategic move accompanies the elimination of 268 roles across Halo Studios, XGS management, and central functions, as verified by internal staff memos circulated on 2026-09-22 [3][4]. The newly assigned Activision team will be purpose-built and separate from ongoing Call of Duty operations, ensuring dedicated focus on the next mainline Halo title [1][2]. Meanwhile, the existing Halo Studios workforce will transition primarily into a supporting role for in-market games and community management [2][3].

Restructuring Progress and Financial Context

This latest round of layoffs contributes to a broader workforce reduction plan announced in July 2026, which targets a total of 3,200 employees to lower costs and streamline operations [1][4]. As of 2026-09-21, Xbox leadership reported that the restructuring process is approximately 75% complete, following previous divestitures and studio consolidations [1][3]. Based on the total target of 3,200 cuts, the remaining 25% of the restructuring plan implies approximately 800 positions may still be subject to elimination or transition before the financial year concludes [4]. Microsoft leadership cited poor financial results and collapsing profit margins as key drivers for this significant reorganization of the gaming business [1].

Studio Realignments and Future Operations

Beyond the Halo franchise, the restructuring extends oversight of World’s Edge (Age of Empires) and Rare (Sea of Thieves) under the Activision umbrella [2][4]. Matt Booty, Xbox Chief Content Officer, expressed gratitude to departing colleagues while emphasizing the necessity of these actions to optimize studio efficiencies following the company’s acquisition strategy [1][3]. Looking ahead, an ALL-XBOX team town hall is scheduled for 2026-10-06 to address further questions regarding the division’s direction [4]. Activision President Rob Kostich stated the goal is to create the greatest Halo game ever, worthy of its universe and legacy, with team assembly already underway [2][3].

Sources


Microsoft Xbox